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  • 14:45, 27 January 2024Psychology (hist | edit) ‎[49 bytes]Gershon (talk | contribs) (Created page with "Psychology is the normie exploration of the mind.")
  • 14:44, 27 January 2024Psychiatry (hist | edit) ‎[61 bytes]Gershon (talk | contribs) (Created page with "Medical science of understanding the brain and its functions.")
  • 14:43, 27 January 2024Gnostics (hist | edit) ‎[37 bytes]Gershon (talk | contribs) (Created page with "Gnostics are a part of an Elder Cult.")
  • 14:43, 27 January 2024Hylics (hist | edit) ‎[162 bytes]Gershon (talk | contribs) (Created page with "Hylics are strictly matter - no spirit left in them. These individuals have their connection to The Dark severed and therefore exhibit no Psychich Energy.")
  • 14:42, 27 January 2024Soma (hist | edit) ‎[128 bytes]Gershon (talk | contribs) (Created page with "Drink which gives the user eternal life. It is a colloquial term used for all of the things that sever humans from The Dark.")
  • 14:40, 27 January 2024Gods (hist | edit) ‎[101 bytes]Gershon (talk | contribs) (Created page with "Gods exist through worship. They may be created entirely out of the collective will of its followers.")
  • 14:40, 27 January 2024Ghosts (hist | edit) ‎[120 bytes]Gershon (talk | contribs) (Created page with "Phantoms of strong psyches that have imbued themselves with a will. They exist in our world without a physical presence.")
  • 14:34, 27 January 2024Phantoms (hist | edit) ‎[123 bytes]Gershon (talk | contribs) (Created page with "Phantoms are projections of Psychich Energy. They have no internal will to them and exist as lesser copies of other beings.")
  • 14:28, 27 January 2024Succubus (hist | edit) ‎[106 bytes]Gershon (talk | contribs) (Created page with "Beings of pure libido. They seek out the sexually frustrated and sexually obsessed to feed on their psyche")
  • 14:23, 27 January 2024Psychic Energy (hist | edit) ‎[818 bytes]Gershon (talk | contribs) (Created page with "Psychic Energy is a projection of will onto The Dark. The Magi Arandashur, in one of the few surviving tablets describing his work, wrote an allegory describing such forces: "The fire of knowledge burns... (it) warms the (cave)... (it) protects the dwellers from the cold... (however it) casts shadows on the (walls)... shadows like the dark... attract their own". This force attracts beings from The Dark and according to ancient sources they seek it out because it...")
  • 14:14, 27 January 2024Others (hist | edit) ‎[422 bytes]Gershon (talk | contribs) (Created page with "Others inhabit The Dark. To define them is folly - their origins are unknown, their actions contradictory, their goals incomprehensible. The few that reveal themselves to mankind do so out of apathy or worse, a desire to manipulate and control the masses. In turn, Cults have spent untold generations categorizing and researching these beings, which had lead to the creation of many myths and methods of their control.")
  • 21:50, 16 November 2023Fabian Society (hist | edit) ‎[418 bytes]Gershon (talk | contribs) (Created page with "Wolf in sheep's clothing. The Fabian society is a closed social club whose aim is a one world government under their influence.")
  • 20:17, 16 November 2023Pineal Gland (hist | edit) ‎[930 bytes]Gershon (talk | contribs) (Created page with "The organ which produces the hormone of darkness, melatonin, it is tied vitally to a human's ability to interact with the Dark. It is therefore a vital aspect for a seeker to keep his pineal gland healthy. To others which seek to protect themselves from the dark, the opposite is true. Pineal gland calcification protects humans from incursions from ethereal Others. It is accompanied with an unpleasant side effect of an inability to experience natural and healthy sle...")
  • 19:29, 12 November 2023Vrill (hist | edit) ‎[369 bytes]Gershon (talk | contribs) (Created page with "That which animates the soul. Vrill is the life essence of men which drives them forward to achieve greatness. It is naturally produced by healthy males and subconsciously coveted by the women and seekers. Seekers use Vril as stores of energy in their exploration of the Dark.")
  • 19:57, 11 November 2023Daemon (hist | edit) ‎[1,376 bytes]Flagrent (talk | contribs) (Create Page)
  • 18:11, 11 November 2023Spirits (hist | edit) ‎[945 bytes]Gershon (talk | contribs) (Created page with "Those that came before man. Manifestation of primordial will. Spawned of inanimate objects whose shared reflections in the Dark created a rootless consciousness. Spirits often tie themselves to physical locations in the material world as anchors that allow themselves to manifest. They can remain in shards of places and survive through great cataclysms that shape the land. Spirits absorb all that came into contact with the place they associate themselves with and shape...")
  • 16:59, 11 November 2023Faeries (hist | edit) ‎[765 bytes]Gershon (talk | contribs) (Created page with "Those that came before man. Creatures of Nature. Faeries are denizens of the wild, spawned by the life of fauna and flora. They do not distinguish themselves from the rest of the creatures of nature although they are the only ones capable of accessing the Dark. Faeries are able to communicate with all those of nature and feel at home among them. Faeries, or Fey, have always been agonized by their need to sustain themselves through consuming others. Their culture revolv...")
  • 16:37, 11 November 2023Mind Divers (hist | edit) ‎[436 bytes]Gershon (talk | contribs) (Created page with "Mind Divers access deep repressed urges and feelings through the Dark. They locate and interrogate what was coined by Jung as the Shadow. It is the part of a person which it rejects and continues to surface in their lives. Although the process was first pioneered by eastern cults as a method of meditation and self reflection, modern usage has broken personal barriers and allows seekers to access other's personal shadows in the Dark.")
  • 13:06, 11 November 2023Divination (hist | edit) ‎[424 bytes]Gershon (talk | contribs) (Created page with "The science and art of a sight to the events yet to unfold. Divination is one of the oldest arts seekers have discovered. It manifested in countless methods and sciences. The earliest references to it date back to the scrolls of the Magi depicting the works of the seeker Zoroaster. Oral tradition place such works to have been discovered and mastered separately in seeker cults around the world even much earlier than that.")
  • 12:48, 11 November 2023Temple Operating System (hist | edit) ‎[568 bytes]Gershon (talk | contribs) (Created page with "An esoteric operating system designed by King Terry to navigate through the Dark and reach higher echelons of power to be closer to the divine through the construction of a virtual Third Temple for the glory of God. In particular its esoteric structure allowed for vast advancements in the science of prophesy. Oracles could forge reliable prophecies with the aid of a random number generator run on that system. Temple OS became a groundbreaking first of its kind comp...")
  • 12:38, 11 November 2023King Terry (hist | edit) ‎[971 bytes]Gershon (talk | contribs) (Created page with "A powerful seeker in his own right, King Terry pioneered the modern art of computational prophecy with his Temple Operatong System. King Terry was a self taught seeker whose drive was discovering the divine through the mundane. In his work he created a powerful OS whose random number generator was able to create accurate prophesies. This breakthrough in Oracle science catapulted the long neglected aspect of a seeker's arsenal and sparked an arms race between the major Cu...")
  • 05:16, 11 November 2023Third eye (hist | edit) ‎[902 bytes]Gershon (talk | contribs) (Created page with "The eye looking inside the mind, through time and space, to a place hidden from the real eyes. The Third Eye is an extension of a seeker's power. It peers through holes in the ethereal plane to see what the seeker wishes to observe. It is commonly operated through the Dark, however mystics of the Guru and Yogi inclination may observe through another's eyes through the One Whole. The Third Eye constitutes an integral part in the arsenal of a seeker. A shared endeavor by...")
  • 19:46, 10 November 2023Mind Rape (hist | edit) ‎[370 bytes]Gershon (talk | contribs) (Created page with "The act of forcefully penetrating the mind of a specimen that is either unwilling or incapable of consent. It covers a full spectrum of actions, ranging from suggestions to outright erasure of the will. Light MindRape may occur during or following deeply traumatic events. Heavier variants present a strong opponent in the form of the victim's whole mind. ////<<<<<>>>>>")
  • 13:51, 10 November 2023Mind Shredding (hist | edit) ‎[652 bytes]Gershon (talk | contribs) (Created page with "A condition of the physical brain caused by intense exposure to clandestine weapons. Such an effect can be achieved by constant exposure to devastating artillery fire. Other methods pose a more urgent threat as it can target unsuspecting key figures outside of military theatres. Mind Shredding is a form of physical abuse to the fatty brain tissue which greatly weakens and exposes the victim to attacks from the Dark. The weakening of the mind through intense PTSD and ph...")
  • 13:45, 10 November 2023Elder Cults (hist | edit) ‎[352 bytes]Gershon (talk | contribs) (Created page with "Elder Cults were, are and will be. They exist as pillars of our understanding of the Dark. Many upstart cults claim some mythological figure as their founder to stir some interest in their pretentious book club. However these Elder Cults can trace their lineage to those very real figures and their heroic deeds. (Magi of Zoroaster, etc)")
  • 10:14, 10 November 2023Aryan Kult (hist | edit) ‎[595 bytes]Gershon (talk | contribs) (Created page with "Founded in the late 19th century, it drew on esoteric Bon practices and newly unearthed artefacts of the Aryan Nation in the Ferghana valley to forge what would later be known as the Aryan Kult. It grew in fame and prominence during the reign of Fuhrer Adolf Hitler whose great interest in the Dark fueled much of the cult's rapid development. Following the devastating defeat of the German people, cult members were taken into custody by worldly powers (American, Soviet and...")
  • 08:44, 10 November 2023Remote Viewing (hist | edit) ‎[450 bytes]Gershon (talk | contribs) (Created page with "The practice of dislocating ones consciousness and travelling to locations regardless of ones mortal body. Remote Viewers tap into the Dark or the One Whole, in their journey of seeking knowledge. They open a third eye, one which looks inwards, to see in places unknown. Those that open the third eyes are known by many names. The practice is common among the many Cults that study the Dark. It is a basic yet essential skill for the ascended seeker.")
  • 08:39, 10 November 2023CIA (hist | edit) ‎[1,478 bytes]Gershon (talk | contribs) (Created page with "Those that glow in the Dark. An earthly clique of seekers directed by a worldly government yet independent in action enough to hide and obsfurcate their dealings with the Others. Those that glow in the Dark, or more commonly shortened to "Glowies", may attribute their membership to the organization yet not even be aware of its activities in otherworldly plains. The organization's clandestine operations within the Dark have evolved since its first inception following the...")
  • 07:59, 10 November 2023Seekers (hist | edit) ‎[1,654 bytes]Gershon (talk | contribs) (Created page with "Those mortals that are consumed with the sin of seeking knowledge. Seekers refuse to accept the world as it were presented to them. They suffer from an ailment of lust for knowledge. It lives on the inside of their skulls, gnawing and scratching at the bone. The imperative to discover what which does not exist drives them to seek the dark. In the outskirts of the dark they face incomprehensible visitors and meet other seekers on their path. They form bands in their attem...")
  • 07:36, 10 November 2023Djinn (hist | edit) ‎[688 bytes]Gershon (talk | contribs) (Created page with "Those that came before man. Beings cursed with longevity and an affinity for the dark. Djinn carry a distinct animosity to man and his creations. They live in the natural world and avoid the realm of man. Their talents attract ignorant seekers to beg for boons of power or worse yet, attempt to forcefully harness their potential. A djinn lies as he breathes. It will sell its kin if it means its own freedom. A Djinn's imperative in its pitiful existence is their freedom. I...")